Play With AI
Hands-on lessons for the AI chapters of the CBSE Computational Thinking and AI books, Classes 6 to 8, in the same order as the books.
Choose a chapter to see its lessons.
Chapter 1 Introduction to AI and Everyday Examples
Chapter 2 Basic Data Concepts
Chapter 3 Simple Pattern Recognition and Decision Making
Chapter 4 Ethics and Digital Responsibility
How these lessons work
Every lesson takes about four minutes. You make a guess, then try a small interactive toy, then see the idea in one line, then check yourself. You learn what AI is, how a machine learns from examples, how data is collected and shown, and how to use technology fairly and safely. No coding is needed, and nothing you type into a toy leaves the page. Lessons follow the learning outcomes in the CBSE Computational Thinking and AI handbooks. They are our own lessons, not copies of the books.