Play With AI

Hands-on lessons for the AI chapters of the CBSE Computational Thinking and AI books, Classes 6 to 8, in the same order as the books.

Choose a chapter to see its lessons.

Chapter 1 Introduction to AI and Everyday Examples

Chapter 2 Basic Data Concepts

Chapter 3 Simple Pattern Recognition and Decision Making

Chapter 4 Ethics and Digital Responsibility

How these lessons work

Every lesson takes about four minutes. You make a guess, then try a small interactive toy, then see the idea in one line, then check yourself. You learn what AI is, how a machine learns from examples, how data is collected and shown, and how to use technology fairly and safely. No coding is needed, and nothing you type into a toy leaves the page. Lessons follow the learning outcomes in the CBSE Computational Thinking and AI handbooks. They are our own lessons, not copies of the books.

Hold to talk

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