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Play with Physics
Touch it. Watch the numbers move. Read the law.
Every law of physics as something you can drag — the scene, the live values and the formula move together. Classes 6 to 10, built lesson by lesson.
All 174 Play With Physics lessons
Every lesson in the series, by class. Every lesson is free to play once you sign in.
Class 6
- Everything is Stuff — Solids, liquids and gases — three dances of the same dots · Matter
- Stuff Changes Costume — Melting, freezing, evaporating — matter's quick changes · Matter
- Whose Hand? — Why the world needed standard units · Physical Quantities and Measurement
- The Right Tool for the Job — Rulers, tapes, balances, clocks — measuring like a scientist · Physical Quantities and Measurement
- Push and Pull — What forces do — move, stop, turn, squash · Force
- Force Families — Muscular, magnetic, gravitational, frictional · Force
- The Gripping Force — Friction — the force that rubs both ways · Force
- Clever, Not Strong — What machines really do for us · Simple Machines
- The Magic Plank — Levers — a rod, a pivot, and suddenly you're strong · Simple Machines
- Rope Tricks — Pulleys — change the direction, share the load · Simple Machines
- The Lazy Slope — The inclined plane — and its cousins, the wedge and the screw · Simple Machines
- Light Walks Straight — Rectilinear propagation — and the shadows that prove it · Light
- A Camera with No Lens — The pinhole camera — straight lines make pictures · Light
- The Choosy Stone — Magnets and what they attract · Magnetism
- Make a Magnet — From plain nail to magnet — and back again · Magnetism
- The Earth Whisperer — The compass — a magnet that always knows north · Magnetism
Class 7
- How Much Space? — Measuring volume — even of a lumpy stone · Physical Quantities and Measurement
- Packed Tight or Loose? — Density — why iron sinks and wood floats · Physical Quantities and Measurement
- Ways of Moving — Slide, spin, swing — the kinds of motion · Motion
- Steady or Not? — Uniform motion, speed — and two trains to compare · Motion
- The Mixed Journey — Distance vs the shortcut home · Motion
- Stored and Moving — The two forms of mechanical energy · Energy
- Energy Swaps Costumes — Conversions — and the total that never changes · Energy
- The Perfect Bounce — Reflection — light's unbreakable rule · Light Energy
- Your Backwards Twin — The plane mirror image and its flipped writing · Light Energy
- Mixing Light — Red, green, blue — and why an apple needs red light to be red · Light Energy
- Hot is Not Heat — Temperature, thermometers — and the lake that beats the teaspoon · Heat
- Pass It or Block It — Conductors and insulators of heat · Heat
- Three Roads for Heat — Conduction, convection, radiation · Heat
- Black, White, Shiny — Absorbers, reflectors — and the thermos that knows all three roads · Heat
- Everything That Sounds, Trembles — Vibrations — where every sound is born · Sound
- Sound Needs a Messenger — The bell in the jar — no air, no sound · Sound
- The Loop Rule — Circuits, conductors — and why the gap kills the glow · Electricity and Magnetism
- Battery Language — Cells, torches and circuit symbols · Electricity and Magnetism
- The Sure Test — Magnets: poles, repulsion and the invisible field · Electricity and Magnetism
- The Magnet with a Switch — Electromagnets and the electric bell · Electricity and Magnetism
Class 8
- The Particle Dance — Solid, liquid, gas — one box, three arrangements · Matter
- The Great Escape — Melting, boiling, condensing — matter changes costume · Matter
- The Vanishing Puddle — Evaporation — the quiet escape from the surface · Matter
- How Crowded is Matter? — Density — measure, divide, identify · Physical Quantities and Measurement
- Weigh It Underwater — The water test — density without a ruler · Physical Quantities and Measurement
- The Float Rule — Density decides destiny — sink or swim · Physical Quantities and Measurement
- The Turning Effect — Moment of force — the door-handle secret · Force and Pressure
- The Pressure Point — P = F/A — sharp knives and wide straps · Force and Pressure
- Deep Water Presses — Liquid pressure grows with depth · Force and Pressure
- The Sky Presses — Atmospheric pressure — living at the bottom of an air ocean · Force and Pressure
- Work Means Move — W = F × d — no motion, no work · Energy
- Two Piggy Banks — Potential and kinetic energy · Energy
- Energy Never Dies — Conversion and conservation — the pendulum's oath · Energy
- The Bending Trick — Refraction — light changes lanes at every border · Light Energy
- Shallow Lies — Bent sticks, lifted coins — refraction's illusions · Light Energy
- The Curved Mirror — Meet the concave mirror: P, F and C · Light Energy
- Images on the Axis — Slide the candle — the concave mirror answers · Light Energy
- The Hidden Rainbow — Dispersion — white light was seven colours all along · Light Energy
- Heat Changes Things — Expansion — matter needs room when warm · Heat Transfer
- Density Shifts — Warm rises, cold sinks — and water's famous exception · Heat Transfer
- Quiet vs Violent — Evaporation and boiling — the molecular story · Heat Transfer
- Picture of a Sound — Amplitude, frequency, time period — reading the wave · Sound
- High or Loud? — Pitch vs loudness — and a string to prove it · Sound
- The Clingy Balloon — Static electricity — charges that sit still · Electricity
- Power Reaches Home — From the generating station to your three wires · Electricity
- The Meter Counts — Electrical energy, power and the units you pay for · Electricity
- The Weakest Link — Fuses and safety — electricity's bodyguards · Electricity
Class 9
- Why Units Rule — A number without a unit is a rumour · Measurements and Experimentation
- Small, Smaller, Smallest — The length ladder — from femtometre to light year · Measurements and Experimentation
- The Vernier Trick — Reading BETWEEN the millimetre marks · Measurements and Experimentation
- One Hundredth of a Millimetre — The screw gauge — precision by rotation · Measurements and Experimentation
- The Swinging Clock — The simple pendulum — and what the bob's mass does NOT do · Measurements and Experimentation
- Moving or Not? — Rest, motion, and the six quantities that rule them · Motion in One Dimension
- Path vs Shortcut — Distance and displacement — the odometer and the crow · Motion in One Dimension
- How Fast, Which Way — Speed vs velocity — one number, two meanings · Motion in One Dimension
- Speeding Up, Slowing Down — Acceleration, retardation and gravity's metronome · Motion in One Dimension
- The Story in the Graph — s–t and v–t: slope and area tell everything · Motion in One Dimension
- Three Golden Equations — v = u + at and friends — now stop the car · Motion in One Dimension
- The Force Family — Contact and non-contact — how pushes reach things · Laws of Motion
- The Lazy Universe — Newton's first law — inertia and the myth of the stored push · Laws of Motion
- Momentum Matters — p = mv — mass in motion · Laws of Motion
- F = ma — Newton's second law — the equation that runs the world · Laws of Motion
- The Equal & Opposite Trap — Newton's third law — why the pairs never cancel · Laws of Motion
- Gravity's Long Reach — Universal gravitation — mass vs weight, planet by planet · Laws of Motion
- The Point of Pressure — P = F/A — why camels laugh at sand · Pressure in Fluids and Atmospheric Pressure
- Deeper is Harder — Liquid pressure: P = hρg and the three-hole bottle · Pressure in Fluids and Atmospheric Pressure
- Pascal's Superpower — Transmit the pressure, multiply the force · Pressure in Fluids and Atmospheric Pressure
- The Ocean of Air — Atmospheric pressure — the crush you never feel · Pressure in Fluids and Atmospheric Pressure
- Reading the Sky — Barometers — altitude, weather and 76 cm of mercury · Pressure in Fluids and Atmospheric Pressure
- The Water Pushes Back — Upthrust — the force you feel in every pool · Upthrust in Fluids, Archimedes' Principle and Floatation
- Eureka! — Archimedes catches a goldsmith — with bathwater · Upthrust in Fluids, Archimedes' Principle and Floatation
- Dense Sense — Density and relative density — naming metals with a ratio · Upthrust in Fluids, Archimedes' Principle and Floatation
- Float or Sink? — The principle of floatation — why iron ships don't drown · Upthrust in Fluids, Archimedes' Principle and Floatation
- Floatation at Work — Submarines, icebergs, hydrometers — the principle employed · Upthrust in Fluids, Archimedes' Principle and Floatation
- Heat is Motion — The kinetic story — and why the rails need a gap · Heat and Energy
- Water Breaks the Rules — Anomalous expansion — the 4 °C secret that saves the fish · Heat and Energy
- Energy Everywhere — Sources of energy — the renewable and the running-out · Heat and Energy
- Downhill Energy — Degradation — every conversion pays a heat tax · Heat and Energy
- The Warming Blanket — Greenhouse effect and global warming — the physics of the headline · Heat and Energy
- The Law of the Bounce — ∠i = ∠r — and the 2θ mirror trick · Reflection of Light
- Through the Looking Glass — The plane-mirror image — your equidistant, flipped twin · Reflection of Light
- Hall of Mirrors — Two mirrors, an angle, and n = 360/θ − 1 · Reflection of Light
- Curved Mirrors — P, F, C — the anatomy of a spherical mirror · Reflection of Light
- Ray Diagrams that Work — The concave mirror image walk · Reflection of Light
- Mirrors with Jobs — Concave or convex? Match the mirror to the mission · Reflection of Light
- Everything that Sounds, Shakes — Sound is born from vibration and travels as a longitudinal wave · Propagation of Sound Waves
- No Air, No Noise — The bell-jar experiment — sound needs a medium · Propagation of Sound Waves
- What Changes the Speed — Temperature yes, humidity yes, pressure NO · Propagation of Sound Waves
- Below and Beyond Hearing — Infrasound, ultrasound and the 20–20,000 window · Propagation of Sound Waves
- The First Circuit — A loop, a switch, a bulb — the whole idea of electricity · Current Electricity
- Speak Circuit — Symbols and diagrams — electricity's written language · Current Electricity
- Which Way Does It Flow? — Conventional current vs the electrons' actual march · Current Electricity
- Watts Wisely — Efficient use of energy — the bill as a physics exam · Current Electricity
- The Reach of a Magnet — Induced magnetism — the nail that becomes a magnet · Magnetism
- Invisible Lines — Field lines — mapping the magnet's territory · Magnetism
- Earth, the Giant Magnet — Neutral points — where two fields cancel to zero · Magnetism
- Magnets on Demand — The electromagnet — revision with a junkyard crane · Magnetism
Class 10
- The Charge Parade — What actually flows in a wire — and how fast is a "lot"? · Current Electricity
- Push of a Cell — e.m.f., terminal voltage and the volts that vanish inside · Current Electricity
- Ohm's Playground — One straight line, one bent one — and the law between them · Current Electricity
- Resistance Recipe — Length, thickness, material, heat — cook any resistance you want · Current Electricity
- Split or Stack — Series vs parallel — and the current that never gets used up · Current Electricity
- Watt's the Cost — Power, energy and the electricity bill you can now out-think · Current Electricity
- Chapter Boss: Circuit Master — Everything from charge to the bill — prove the chapter is yours · Current Electricity
- The Bending Ray — Snell's law — why light kinks at every surface · Refraction of Light at Plane Surfaces
- Deeper than it Looks — Real depth, apparent depth, and the coin that floats up · Refraction of Light at Plane Surfaces
- Through the Prism — Deviation, and the hunt for its minimum · Refraction of Light at Plane Surfaces
- The Escape Angle — Critical angle — where refraction dies and reflection takes over · Refraction of Light at Plane Surfaces
- Trapped Light — Put total internal reflection to work: the prism periscope · Refraction of Light at Plane Surfaces
- Meet the Lens — Convex gathers, concave scatters — watch a parallel beam decide · Refraction through a Lens
- Three Magic Rays — The only three rays you ever need to draw · Refraction through a Lens
- The Image Walk — Drag the object from infinity to inside F — the whole chapter in one slider · Refraction through a Lens
- Sign of the Times — The lens formula with its signs — where the numbers come from · Refraction through a Lens
- Pocket Microscope — The magnifying glass — one lens, held exactly right · Refraction through a Lens
- Slide vs Spin — One box, one push — two completely different motions · Force
- The Turning Trick — Moment of force: why the spanner beats the fist · Force
- The Couple — Two forces, zero push, pure turn · Force
- Perfect Balance — The principle of moments — earn your equilibrium · Force
- The Balancing Point & the Whirl — Centre of gravity, toppling — and the force that isn't there · Force
- Work is Sneaky — W = FS cos θ — and the pull that does nothing · Work, Energy and Power
- The Rate Race — Power: same work, different hurry · Work, Energy and Power
- Energy the Shape-Shifter — Forms of energy and the chains between them · Work, Energy and Power
- Stored vs Moving — Potential and kinetic — energy's two bank accounts · Work, Energy and Power
- Nothing is Lost — Conservation of energy — the pendulum's promise · Work, Energy and Power
- Chapter Boss: Loop Designer — Spend height like money — the conservation final · Work, Energy and Power
- Why Machines? — MA, VR, efficiency — and the cheat that never works · Machines
- Lever Law — Class I: the crowbar and its arms · Machines
- Levers Everywhere — Class II, class III — and the levers in your own arm · Machines
- The Pulley Puzzle — Fixed, movable, block & tackle — count the ropes · Machines
- Chapter Boss: Machine Shop — Cheapest rig that survives — the contractor's final · Machines
- The Deviation Dial — Why violet always loses the race through glass · Spectrum
- Rainbow Factory — Dispersion, VIBGYOR, and Newton's second prism · Spectrum
- Beyond the Rainbow — The electromagnetic spectrum: seven waves, one family · Spectrum
- Why is the Sky Blue? — Scattering — the answer every child deserves · Spectrum
- Bounce that Sound — Reflection of sound obeys light's rules · Sound
- Echo Ranger — The 17-metre rule and measuring by ear · Sound
- Everything has a Note — Natural vibrations — and the knobs that tune them · Sound
- The Resonance Trap — When the push arrives exactly on time · Sound
- Loud, High, Sweet — Loudness, pitch, quality — reading the waveform · Sound
- Power Comes Home — From the station to your socket — why the volts climb before they fall · Household Circuits
- Ring Around the House — Why every room is wired in parallel · Household Circuits
- The Sacrificial Wire — Fuses and MCBs — the weakest link, on purpose · Household Circuits
- Earth Saves — The third pin — a wire you hope never works · Household Circuits
- The Compass Flinch — Oersted's accident — currents make magnetic fields · Electro-magnetism
- Build an Electromagnet — Turns, current, core — a magnet with an OFF switch · Electro-magnetism
- The Invisible Push — Force on a current in a field — Fleming's left hand · Electro-magnetism
- Spin It: the DC Motor — Why the split ring is the whole invention · Electro-magnetism
- Motion Makes Current — Faraday, Lenz, and the current that only exists while things CHANGE · Electro-magnetism
- Voltage Elevator — The transformer — a.c.'s greatest trick · Electro-magnetism
- Heat ≠ Hot — A cold lake outguns a boiling spoon · Calorimetry
- Thermal Appetite — Specific heat capacity — why water tames climates · Calorimetry
- The Mixing Court — Method of mixtures — heat lost equals heat gained · Calorimetry
- The Plateau Mystery — Heating curves — where the thermometer stops and the state changes · Calorimetry
- Hidden Heat — Latent heat — the 336 J/g nobody sees on a thermometer · Calorimetry
- Inside the Nucleus — Protons, neutrons, isotopes — the atom's tiny heart · Radioactivity
- The Three Rays — α, β, γ — three personalities from one unstable heart · Radioactivity
- Nuclear Bookkeeping — Decay equations — A and Z must always balance · Radioactivity
- Half-Life & Heavy Choices — Randomness with a rhythm — and what we owe the atom · Radioactivity